Database Fields
Each pet entry should be easy to scan and update. Keep effects and acquisition notes separate so events do not break the whole page.
Pet database structure
A Grow a Garden pets database page prepared for pet names, rarity, effects, acquisition notes, and tier placement.
Update Standard
Keep the visible update date current after every patch, code check, or ranking pass.
Specific game facts should be added only after current in-game or official-source verification.
Each pet entry should be easy to scan and update. Keep effects and acquisition notes separate so events do not break the whole page.
Every pet row should link back to the pet tier list when rankings are available.
The first free database pass should collect pet name, ability text, acquisition source, and whether the ability was observed in-game. AI can normalize wording, but the observed effect needs human proof.
A practical Grow a Garden guide covering the pages players need first: codes, pets, crops, value calculators, mutations, and update tracking.
Open pageCodesA Grow a Garden codes page prepared for active codes, expired codes, redemption instructions, and verification notes.
Open pageTier ListA Grow a Garden pet tier list page for ranking pets by utility, event value, rarity pressure, and farming impact.
Open pageTier ListA Grow a Garden crop tier list page for comparing crop value, growth speed, mutation upside, and farming consistency.
Open pageCalculatorEstimate Grow a Garden crop value with base price, quantity, mutation multiplier, and optional boost inputs.
Open pageCalculatorPlan Grow a Garden mutation outcomes using multiplier slots, rarity notes, and update-safe assumptions.
Open page